Cyber technology has created new opportunities for workplace deviance by providing employees with more tools to engage in inappropriate or unethical behavior. Here are a few examples of how this can happen.Misuse of company resources: With the advent of digital devices and platforms, it has become easier for employees to misuse company resources for personal gain. For example, an employee might use company computers or internet connections to access inappropriate websites, engage in online gambling or engage in other activities that are not related to their work. Cyberbullying and harassment: With the rise of social media and digital communication channels, it has become easier for employees to engage in cyberbullying or harassment of their colleagues. This can take many forms, including sending threatening or offensive messages, posting inappropriate content online or sharing confidential information without permission. Data theft and fraud: Cyber technology has also created new opportunities for employees to steal sensitive information from their employers or engage in other forms of fraud. For example, an employee might steal customer data and sell it to a competitor, or they might use their access to company financial systems to embezzle funds. Unauthorized access: With more and more company data being stored online, employees who have access to sensitive information can use their privileges to engage in unauthorized access. This can include viewing confidential information that they are not authorized to see, or even stealing login credentials from their colleagues to gain access to systems they should not be able to access. Overall, while cyber technology has brought many benefits to the workplace, it has also created new opportunities for employees to engage in deviant behavior. To prevent this, it is important for companies to have clear policies in place that govern the appropriate use of technology and provide training to employees on the potential risks and consequences of engaging in workplace deviance.
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