It is hard to fathom every action a person could take to achieve a desired outcome, especially when it comes to computers and technology where we are still learning new things and discovering new capabilities every day. With that in mind, there are only so many ways that legislators can approach and make policies on crimes that haven’t been committed or regulate infrastructure that has no been implemented yet.
One of the easier ways is to create broad and vague legislature that can be expanded on as precedents get set in the future, the problem with this is that it means someone gets to get away with a crime or someone gets hurt before laws are created and in a good society that does not happen. So how does one mitigate this?, well legislators can hire analysts to run simulations of potential outcomes to events; this will remove a large chunk of unknowns and provide a decent amount of data for lawmakers to work off of. Ultimately, it is likely that there will be scenarios so wild and outlandish that they cannot be properly simulated with the present data and it still leaves lawmakers lacking predictive knowledge.
In the end, the best way to combat crime is attack the problem at the source. Legislators and lawmakers should be making laws that severely punish criminals in order to deter those from committing further acts of deviancy. It sounds draconian but it is better than letting those with ill-intent run rampant on society. I personally believe its better than the two alternatives: Armageddon and Skynet (letting the government know your every action and see your every move). In reality, there is no perfect way to go about the cyber-policy and infrastructure lawmaking processes we can only continue to improve off what we know and try new things in order to best mitigate the consequences.
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